Goomba
HP: 6
FP: Unnecessary

Heart: 3
Power: 3
Smarts:3
Coolness: 3
Defense: 1
Speed: 1

Star Points Given: 3

Attacks: 

Headbonk
	Stat Used: Power
	Range: 1 Square
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Headbonk**
"BONK!" - Scout}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 1 Square}} {{Tier= Vanilla}}



Spiked Goomba
HP: 6
FP: Unnecessary

Heart: 3
Power: 4 (Spiked Helmet gives the Goomba +1 Power)
Smarts:3
Coolness: 3
Defense: 1
Speed: 1

Star Points Given: 4

Attacks: 

Spiky Headbonk
	Stat Used: Power
	Range: 1 Square
	Attributes: Direct, Spike
	Macro: &{template:default} {{name=**Spiky Headbonk**
You get the point.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Spike}}{{Range= 1 Square}} {{Tier= Vanilla}}



ParaGoomba
HP: 6
FP: Unnecessary

Heart: 3
Power: 3
Smarts:3
Coolness: 3
Defense: 1
Speed: 2 (Wings give Goomba +1 to Speed)

Star Points Given: 3

Attacks: 

Divebomb
	Stat Used: Power
	Range: 2 Squares
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Divebomb**
If he exploded at the end of the dive.... now that'd be something!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Square}} {{Tier= Vanilla}}



Koopa Troopa
HP: 8
FP: Unecessary

Heart: 4
Power: 4 (Koopa Shell gives +1 Power)
Smarts: 3
Coolness: 3
Defense: 2 (Koopa Shell gives +1 Defense)
Speed: 2

Star Points Given: 4

Attacks: 

Shell Shot
	Stat Used: Power
	Range: 3 Squares
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Shell Shot**
Hard and Fast
..if you know what I mean.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 3 Squares}} {{Tier= Vanilla}}



Mini-Blooper
HP: 10
FP: 4

Heart: 5
Power: 3
Smarts: 2
Coolness: 4
Defense: 1
Speed: 2

Star Points Given: 4

Attacks: 

Ink Shot
	Stat Used: Coolness
	Range: 1 Square
	Attributes: Indirect, Water
	Macro: &{template:default} {{name=**Ink Shot**
Ewwww!}} {{Successes= [[(@{Coolness} )d6>4 ]]}} {{Damage=[[(@{Coolness}/2)]]}} {{Attributes= Indirect, Water}} {{Range= 1 Square}} {{Tier=Vanilla}}
&{template:default} {{This attack continues until it is blocked, countered, or dodged. It is rolled for a maximum of Coolness Stat}}



Big Blooper
(Qualifies as Boss/MiniBoss)
HP: 20
FP: 10

Heart: 10
Power: 6
Smarts: 4
Coolness: 6
Defense: 2
Speed: 2

Star Points Given: 20

Attacks:

Ink Shot
	Stat Used: Coolness
	Range: 1 Square
	Attributes: Indirect, Water
	Macro: &{template:default} {{name=**Ink Shot**
Ewwww!}} {{Successes= [[(@{Coolness} )d6>4 ]]}} {{Damage=[[(@{Coolness}/2)]]}} {{Attributes= Indirect, Water}} {{Range= 1 Square}} {{Tier=Vanilla}}
&{template:default} {{This attack continues until it is blocked, countered, or dodged. It is rolled for a maximum of Coolness Stat}}

Tentaclobber
	Stat Used: Power
	Range: 2 Squares
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Tentaclobber**
It's Clobberin' Time!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}}
&{template:default} {{A powerful smack using a tentacle.}}

Water Wave
	Stat Used: Smarts
	Range: 3x3 Area adjacent to Big Blooper
	Attributes: AoE, Elemental, Water
	Macro: &{template:default} {{name=**Water Wave**
Always wave back to the sea.}} {{Succeses= [[ ((@{Smarts})d6>4)]] }} {{Damage= @{Smarts} }} {{Attributes= AoE, Elemental, Water}} {{Range= A 3x3 Square adjacent to Big Blooper}} {{Cost= 2 FP}} {{Tier= Mint}}
&{template:default} {{A large wave that washes over everything in its path.}}


The Koopa Bros
-Stacked Up
HP: 30
FP: 10

Heart: 15
Power: 12
Smarts: 8
Coolness: 8
Defense: 4
Speed: 4

Star Points Given: 40

Attacks:

Spinning Tower
	Stat: Power
	Range: 3 Squares
	Attributes: Direct
	Macro: &{template:default} {{name=**Spinning Tower**
Better Crash that Tower!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct}} {{Range= 3 Squares}} {{Tier= Vanilla}}

Shell Storm
	Stat: Speed
	Range: 4 Squares
	Attributes: Ranged, Weapon
	Macro: &{template:default} {{name=**Shell Storm**
If you can dodge a wrench, you can dodge a Koopa shell.}} {{Succeses= [[ ((@{Speed}*2)d6>4)]] }} {{Damage= @{Speed} }} {{Attributes= Ranged, Weapon}} {{Range= 4 Squares}} {{Cost= 2 FP}} {{Tier= Carmel}}
&{template:default} {{name=The Red Koopa Bro on top kicks the spinning shells of his brothers. 3 shells fly toward their targets at an incredible speed.}}
	Notes: Since the Red Koopa is kicking the Koopas below him, this gets 3 attacks.



-individual
HP: 10
FP: 10

Heart: 5
Power: 4 (+1 w/ Koopa Shell)
Smarts: 4
Coolness: 4
Defense: 2 (+1 w/ Koopa Shell)
Speed: 2

Star Points Given: 10 ea.

Attacks:

Shell Throw
	Stat: Speed
	Range: 3
	Attributes: Direct, Ranged
	Macro: &{template:default} {{name=**Shell Throw**
Cowabunga}} {{Succeses= [[ ((@{Speed}*2)d6>4)]] }} {{Damage= @{Speed} }} {{Attributes= Direct, Ranged}} {{Range= 3 Squares}} {{Tier= Vanilla}}
&{template:default} {{The user always ends up on the adjacent square to the target.}}


Red Flare (Red Koopa only)
	Stat: Power
	Range: 3
	Cost: 3 FP
	Attributes: Direct, Weapon
	Macro: &{template:default} {{name=**Red Flare**
He always gets the glory...}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 3 Squares}} {{Cost= 3 FP}} {{Tier= Mint}}
&{template:default} {{For every Koopa Bro. left Red can use them to pinball off of and get another Red Flare attack.}}


Black Lightning (Black Koopa only)
	Stat: Power
	Range: 3 Squares
	Cost: 2 FP
	Attributes: Direct, Weapon
	Macro: &{template:default} {{name=**Black Lightning**
Such Power. Much Wow.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 3 Squares}} {{Cost= 2 FP}} {{Tier= Mint}}
&{template:default} {{A super powered shell slide that breaks through the enemy and ends 3 squares away from the target.}}


Yellow Fracture (Yellow Koopa only)
	Stat: Power
	Debuff: -1 Speed
	Cost: 2 FP
	Attributes: Debuff
	Macro: &{template:default} {{name=**Yellow Fracture**
Groundbreaking!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Debuff= -1 Speed}} {{Attributes= Debuff}} {{Cost= 2 FP}} {{Tier= Mint}}
&{template:default} {{The Yellow Koopa Bro jumps up and pound his shell down into the ground. The mini-quake upsets balance.}}


Green Aura (Green Koopa only)
	Stat: Smarts
	Heal: 1 HP
	Range: 2 Square Radius
	Cost: 3 FP
	Attributes: Heal
	Macro: &{template:default} {{name=**Green Aura**
It's actually really easy being green.}} {{Succeses= [[ ((@{Smarts})d6>4)]] }} {{Heal= 1 HP}} {{Attributes= Heal}} {{Range= 2 Square Radius}} {{Cost= 3 FP}} {{Tier= Mint}}
&{template:default} {{A green ring expands from the Green Koopa Bro and heals all the brothers it touches.}}



Fuzzy Horde
HP: 20
FP: 10

Heart: 10
Power: 3
Smarts: 3
Coolness: 3
Defense: 2
Speed: 2

Star Points Given: 10

Attacks

Fuzzy Bonk
	Stat: Power
	Range: 2 Squares
	Attribute: Direct, Unarmed
	Macro:&{template:default} {{name=**Fuzzy Bonk**
Remember Koosh balls?!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= [[@{Power}/2]] }} {{Attributes= Direct, Unarmed}} {{Range= 2 Squares}} {{Tier= Vanilla}}
&{template:default} {{This gets attack gets a roll for every Fuzzy still in the horde. # of Fuzzies = HP/2}}



Spear Guy
HP: 8
FP: 7

Heart: 4
Power: 5
Smarts: 3
Coolness: 3
Defense: 1
Speed: 3

Star Points Given: 6

Attacks

Lime Spear
	Stat: Power
	Range: 2 Squares
	Attribute: Direct, Weapon
	Macro: &{template:default} {{name=**Lime Spear**
In the limelight!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 2 Square}} {{Tier= Vanilla}}



Moon Temple Enemies

Lunar Koopa Knight
HP: 15
FP 10

Heart: 8
Power: 7
Smarts: 5
Coolness: 5
Defense: 4
Speed: 2

Star Points Given: 10

Attacks

Luna-Spear
	Stat: Power
	Range: 2 Squares
	Attributes: Direct, Weapon
	Macro: &{template:default} {{name=**Luna-Spear**
Night Light Fight!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}}{{Range= 2 Squares}} {{Tier= Vanilla}}
&{template:default} {{A stab with a spear blessed with the essence of the Moon}}

Lunar Blessing
	Heal: 1d6 HP
	Cost: 2 FP
	Attributes: Heal
	Macro: &{template:default} {{name=**Lunar Blessing**
Apollo 18 could've gone better}} {{Healed=[[1d6]]}} {{Attributes= Heal}} {{Cost= 2 FP}} {{Tier= Mint}}
&{template:default} {{The user calls upon the rays of the moon to reinvigorate themselves}}



Lunar Bristle
HP: 20
FP: 10

Heart: 10
Power: 7
Smarts: 1
Coolness: 2
Defense: 3
Speed: 2

Star Points Given: 14

Attacks

Crescent Spin
	Stat: Power
	Range: 1 Square
	Attributes: Direct, Weapon, AoE
	Macro: &{template:default} {{name=**Crescent Spin**
Like a ballerina...but with spikes.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon, AoE}}{{Range= 1 Squares}} {{Tier= Vanilla}} 
&{template:default} {{The Lunar Bristle extends itself and starts spinning. This hits every square adjacent to the Lunar Bristle.}}

Roll Charge
	Stat: Power
	Range: 4 Squares
	Attributes: Direct, Unarmed, Debuff
	Macro: &{template:default} {{name=**Roll Charge**
I don't bowl on Shabbos.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= [[@{Power}*.5]] }} {{Attributes= Direct, Unarmed, Debuff}}{{Range= 4}} {{Tier= Mint}} 
&{template:default} {{The Lunar Bristle retracts it arms and rolls toward the unlucky target. It picks up the target and continues rolling until it hits something. The target must make a Heart Save to remain standing, or else get the Downed Status. The Lunar Bristle end adjacent to the target, opposite to what stopped the attack.}}


Eclipse Guardian
HP: 35
FP: 16

Heart: 10
Power: 6
Smarts: 7
Coolness: 7
Defense: 4
Speed: 3

Each hand has 6 HP

Star Points Given: 30


Attacks

Right Strike
	Stat: Power
	Range: 2 Squares
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Right Strike**
It's Never Wrong}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}}

Left Strike
	Stat: Power
	Range: 2 Squares
	Attributes: Direct, Unarmed
	Macro: &{template:default} {{name=**Left Strike**
Should be called Nothing-Left-Strike!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}}

Reform Fist
-Used if one of the fists is destroyed
	Macro: &{template:default} {{name=**Reform Fist**
The Eclipse Guardian gets a chance to reform his shattered fist.}} {{Roll=[[1d6]]}}

Total Eclipse
	Cost: 4 FP
	Attributes: Arena
	Duration: 3 Turns
	Macro: &{template:default} {{name=**Total Eclipse**
You merely adopted the dark; I was born in it.}} {{Effect= The area is enveloped by an eclipse.}} {{Attributes= Arena}} {{Cost= 4 FP}} {{Duration= 3 Turns}} {{Tier= Chocolate}}

Lunar Aura
	Stat: Coolness
	Range: 5 Squares from center
	Cost: 2 FP
	Attributes: Aura, AoE
	Macro: &{template:default} {{name=**Lunar Aura**
Not nearly as loving as Usagi}}  {{Succeses= [[ ((@{Coolness})d6>4)]] }} {{Damage= [[floor((@{Coolness})/2)]] }} {{Attributes= Aura, AoE}}{{Range= 5 Squares from Center}} {{Cost= 2FP}} {{Tier= Mint}} 
&{template:default} {{The Eclipse Guardian compresses its Lunar Aura down and releases it around its 'feet'. The result is an omni-directional wave of energy.}}